inherit NPC;

void create()
{
    set_name("城门督察", ({ "du cha", "du", "cha" }));
    set("long",
        "一个身材高大、满脸横肉的督察，城门便是由\n"
              "他负责监守。\n");
    set("gender", "男性");
    set("age", 42);
    set("attitude", "heroism");
    set("shen_type", 1);

    set("str", 30);
    set("int", 30);
    set("con", 25);
    set("dex", 20);

    set("max_qi", 500);
    set("max_jing", 500);
    set("neili", 400);
    set("max_neili", 400);

    set("combat_exp", 50000);

    set_skill("force", 80);
    set_skill("dodge", 80);
    set_skill("unarmed", 80);
    set_skill("parry", 80);
    set_skill("sword", 80);

    setup();
    carry_object("/d/beijing/npc/obj/sword4")->wield();
       carry_object("/d/beijing/npc/obj/guanfu5")->wear();
}
